Campanha |
---|
UIO DM DPaE IO HdT LDW Liberty NR SoF SotBE THoT AFdW AGS UHdDI SoSI - BAM |
Era |
EdH P - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Idioma |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Fauns are mythological creatures who live in perfect symbiosis with nature; this particularity makes them among the most deadly assassins who live in the forest. Their body is similar to the human one, but they have some zoomorphic element.You can immediately see it looking at their legs, similar to the sheep's ones, which they also took the fur from which covers them up to the belly.Most of them like to use the powerful means nature gave them, or at most bows built by them. They dislike to use cutting weapons, used only by monarchs.
Notas Especiais:A habilidade desta unidade lhe dá uma alta chance de acertar inimigos à distância, mas apenas quando ela ataca. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Avança de: | Faun Sharpshooter |
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Avança para: | |
Custo: | 52 |
HP: | 54 |
Movimento: | 6 |
XP: | 150 |
Nível: | 3 |
Alinhamento: | neutro |
ID | BM Faun_Sniper |
Habilidades: |
![]() | horns perfurante | 10 - 2 corpo a corpo | |
![]() | arco perfurante | 10 - 4 longa distância | atirador |
![]() | blowgun perfurante | 6 - 3 longa distância | poison |
Resistências: | |
---|---|
cortante | 0% |
perfurante | 0% |
impacto | 0% |
fogo | 0% |
frio | 0% |
arcano | -10% |
Terreno | Custo de Movimento | Defesa |
---|---|---|
Aldeia | 1 | 60% |
Areia | 2 | 30% |
Castelo | 1 | 60% |
Caverna | 3 | 30% |
Coastal Reef | 2 | 30% |
Colinas | 2 | 50% |
Colônia de Cogumelos | 2 | 50% |
Flat | 1 | 40% |
Floresta | 1 | 70% |
Frozen | 2 | 30% |
Impassable | - | 0% |
Montanhas | 3 | 60% |
Pântano | 2 | 30% |
Unwalkable | - | 0% |
Águas profundas | - | 0% |
Águas rasas | 3 | 20% |